e23843ad37
Added comments
2013-10-16 21:48:24 +05:30
d06311c730
Changed to use signals terminology instead of core.async channels and functions
2013-10-16 21:21:32 +05:30
54a3a321eb
Updated the signal diagram
2013-10-16 19:24:43 +05:30
a77bf54274
added out and repl to gitignore
2013-10-16 16:58:59 +05:30
89953925db
cleanup
2013-10-16 01:02:16 +05:30
932b69a234
fixed the max gravity
2013-10-16 00:32:26 +05:30
e023942ac2
Added key controls for gravity, removed slider. Changed the message display.
2013-10-15 23:04:42 +05:30
724f91ec8f
Changed the position of the score to bottom center
2013-10-15 20:32:53 +05:30
6a1b50c33d
Added a circle in center to indicate the mass causing gravity
2013-10-15 20:12:06 +05:30
7a9712061d
Added game over notification
2013-10-15 19:38:47 +05:30
daae81a751
Moved the score to center of the screen
2013-10-15 19:30:06 +05:30
3b4171c716
Added a gravity control slider
2013-10-15 19:03:31 +05:30
c84788aa43
Comments
2013-10-15 16:57:09 +05:30
028514ac0e
Changes in paddle positioning
...
1. Changed one signal per paddle to one signal for both paddles
2. Made keyboard events sampled on ticks for smooth paddle movements
3. Made event channel independent and added close functionality to it
2013-10-15 16:41:10 +05:30
862ba34420
Added gravitation. Gravity Pong!
2013-10-13 19:34:24 +05:30
92a0e45c67
cleanup
2013-10-13 12:19:55 +05:30
f2ed5e513d
Removed nested defns and moved top level let bindings to defs
2013-10-12 21:50:48 +05:30
a03a829a5e
Added link to the github repo
2013-10-12 20:48:50 +05:30
f18652da6f
Added game restart option with reload
2013-10-12 20:35:38 +05:30
b1730f4816
Added game restart option
2013-10-12 20:25:04 +05:30
d78ff03952
UI improvement. Made the game full screen
2013-10-12 20:11:30 +05:30
d5f8f6702c
Fixed the paddle collision on corners
2013-10-12 18:37:57 +05:30
05b4abf0ef
Added randomness in initial and bouncing velocity, made the game to start on keypress, added score counting
2013-10-12 18:30:56 +05:30
1205e93160
More comments
2013-10-12 16:32:11 +05:30
51832ec215
Reorganized the functions and added comments.
2013-10-12 16:12:47 +05:30
5a0079eafd
Cleaned up code.
...
1. Moved from multiplex to mult
2. Moved functions inside a global function to avoid passing settings as parameters
3. Added some comments and changed some binding names.
2013-10-12 15:12:08 +05:30
daef10075f
more cleanup
2013-10-11 21:40:23 +05:30
f5626910d6
cleanup
2013-10-11 18:26:04 +05:30
f88bd57999
First working version
2013-10-11 17:58:36 +05:30
bcc7e28747
Got paddle position sustain working, some refactoring
2013-10-09 00:33:56 +05:30
44dc4493e4
Even more cleanup
2013-09-26 19:30:50 +05:30
104005713a
Some more cleanup
2013-09-26 10:52:21 +05:30
90a9f672cd
Some cleanup
2013-09-26 03:02:16 +05:30
34b5b5ffb1
Added paddle positioner
2013-09-26 02:45:13 +05:30
a5aa5964cd
Fixed the issue with switching tab causing the ball to go out of boundaries
2013-09-25 23:24:43 +05:30
25ab05ede0
Cleaned up code, fixed collision detection
2013-09-25 22:05:07 +05:30
b367dfe6cb
Moved to basic SVG
2013-09-25 17:08:06 +05:30
6d78cdad2f
Added signal diagram
2013-09-25 16:37:14 +05:30
00c46a5ee7
Got positioner and collision-detector working
2013-09-25 15:28:33 +05:30
07c53dcf2b
added index.html
2013-09-15 03:23:42 +05:30
6c5ed886bd
first commit
2013-09-15 03:19:05 +05:30