Updated the signal diagram
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@ -6,28 +6,33 @@
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(:require-macros [cljs.core.async.macros :as m :refer [go]]
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[frpong.core :refer (go-loop)]))
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;;
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;; Signal Diagram
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;; Signal Diagram
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;;
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;; +---------------------+
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;; | +-------------+ |
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;; | | | |
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;; v v | |
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;; +----------+ vel-chan | |
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;; +-->|c-detector+----------+ |
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;; | +----------+ | |
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;; | +-----------------+ |
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;; | | +-----------------+
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;; | | | |
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;; | v v |
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;; +---------+ frame-chan +------+ tick-chan | +----------+ pos-chan |
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;; |frame-gen+------------>|ticker+-----------+-->|positioner+--------------+
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;; +---------+ +------+ +----------+ |
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;; +---------------------+
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;; |
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;; v
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;; +----------+
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;; | renderer |
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;; +----------+
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;; +-d-----------+--------------------------+
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;; v | |
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;; keyboard +-e-> sampler +---k---> paddle-postnr +-d-+ +-> gravitation +--+ |
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;; ^ | p a |
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;; t | | | |
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;; | | | | |
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;; +-------+ +-p----------+-|---+ | d
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;; | | +-a-------|-|------+---------------+ |
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;; | v v | | | v
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;; browser +-f--> ticker +-+--t--> ball-postnr +-p-+-|------|------------p-> renderer
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;; ^ | ^ | | | ^ ^
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;; Signals | | +-----|---------+ | | | |
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;; ------- s | | l +--d--+ | s t
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;; e: keyboard events | | | +-+-----|-------+ | | |
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;; k: keydowns | | p l +-a-|-------|----+ | |
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;; f: frames | | v v v v +-l--+ | |
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;; t: ticker | +---t-> collision-detr | |
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;; p: ball position | | ^ +-s--+-----------------------+ |
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;; l: ball velocity | | s | |
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;; a: ball acceleration +-----|-------------+-------------+ |
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;; d: paddle positions | |
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;; s: game state +------------------------------------------------------+
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;;
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;; All signals except the signal e are at the rate of the signal f. The signal e is at the rate
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;; at which the keyboard issues events.
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(defn abs [x] (.abs js/Math x))
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(defn sqrt [x] (.sqrt js/Math x))
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