Gravity Pong: A Pong game in ClojureScript using core.async
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Abhinav Sarkar 028514ac0e Changes in paddle positioning
1. Changed one signal per paddle to one signal for both paddles
2. Made keyboard events sampled on ticks for smooth paddle movements
3. Made event channel independent and added close functionality to it
2013-10-15 16:41:10 +05:30
resources/public Added link to the github repo 2013-10-12 20:48:50 +05:30
src Changes in paddle positioning 2013-10-15 16:41:10 +05:30
.gitignore added index.html 2013-09-15 03:23:42 +05:30
project.clj Got positioner and collision-detector working 2013-09-25 15:28:33 +05:30