Govind Krishna Joshi
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a7c0a01269
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Merge branch 'engine-govind'
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2015-07-21 23:14:21 +05:30 |
Abhinav Sarkar
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7ecb72ff04
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Major refactoring to use Monads for the game engine.
Also adds support for boost change and refill.
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2015-07-16 02:33:19 +05:30 |
Arun Raghavan
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1cb9490566
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game: Add a player instantiation helper
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2015-07-15 18:50:44 +05:30 |
Arun Raghavan
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f8bd50a51b
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engine: Accept (event, timestamp) pairs instead of (event, timeElapsed)
The timeElapsed code was incorrect, applying the event retrospectively
rather than for the future.
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2015-07-15 18:40:55 +05:30 |
Govind Krishna Joshi
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af2cd56c81
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Some refactoring & added player functions
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2015-07-13 00:42:34 +05:30 |
Govind Krishna Joshi
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a61e874b16
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Added testing setup with Tasty
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2015-07-12 19:41:47 +05:30 |
Abhinav Sarkar
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8b4f606469
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Adds basic game step logic
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2015-07-10 00:56:37 +05:30 |
Abhinav Sarkar
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e530f3aa68
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Add a Game type
The game engine can now be filled in.
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2015-07-08 20:41:37 +05:30 |