Merge branch 'engine-govind'

engine-govind
Govind Krishna Joshi 2015-07-21 23:14:21 +05:30
commit a7c0a01269
12 changed files with 206 additions and 28 deletions

8
.gitignore vendored
View File

@ -15,3 +15,11 @@ cabal.sandbox.config
*.prof
*.aux
*.hp
# Vim
[._]*.s[a-w][a-z]
[._]s[a-w][a-z]
*.un~
Session.vim
.netrwhist
*~

7
Main.hs Normal file
View File

@ -0,0 +1,7 @@
module Main where
import Hastron.Game.Engine
import Hastron.Server.Types
main :: IO()
main = putStrLn "Hello World"

0
Player Normal file
View File

View File

@ -1,2 +1,2 @@
import Distribution.Simple
import Distribution.Simple
main = defaultMain

View File

@ -1,31 +1,50 @@
-- Initial hastron.cabal generated by cabal init. For further
-- documentation, see http://haskell.org/cabal/users-guide/
name: hastron
version: 0.1.0.0
-- synopsis:
-- description:
license: MIT
license-file: LICENSE
author: Abhinav Sarkar
maintainer: abhinav@abhinavsarkar.net
-- copyright:
category: Game
build-type: Simple
extra-source-files: README.md
cabal-version: >=1.10
library
default-language: Haskell2010
ghc-options: -Wall
hs-source-dirs: src
exposed-modules:
Hastron.Server.Types
Hastron.Utils
Hastron.Game.Player
Hastron.Game.Types
Hastron.Game.Engine
build-depends:
base >=4.7 && <4.9,
text >=1.2 && <1.3,
unordered-containers >=0.2.5 && <0.3,
hashable >=1.2 && <1.3
executable hastron
main-is: Main.hs
other-modules: Hastron.Server.Types
-- other-extensions:
build-depends: base >=4.7 && <4.9,
text >=1.2 && <1.3,
unordered-containers >=0.2.5 && <0.3,
dlist >= 0.7 && <0.8,
mtl >= 2.2 && <2.3,
bifunctors >=5 && <6,
hashable >=1.2 && <1.3
hs-source-dirs: src
default-language: Haskell2010
ghc-options: -Wall
build-depends:
base >=4.7 && <4.9,
hastron
default-language: Haskell2010
test-suite test
type: exitcode-stdio-1.0
ghc-options: -Wall
default-language: Haskell2010
hs-source-dirs: tests
main-is: TestMain.hs
build-depends:
base >=4.7 && <4.9,
hastron,
tasty >=0.10 && <0.11,
tasty-hunit >=0.9 && <0.10,
tasty-quickcheck >=0.8 && <0.9,
QuickCheck >=2.8 && <2.9

View File

@ -0,0 +1,26 @@
module Hastron.Game.Player where
import Hastron.Game.Types
import qualified Hastron.Utils as Utils
turn :: Direction -> Player -> Player
turn dir player = player { playerVelocity = changeDirection (playerVelocity player) dir }
where changeDirection (Velocity v _) d = Velocity v d
turnRight :: Player -> Player
turnRight player = turn (Utils.nextEnum (direction player)) player
turnLeft :: Player -> Player
turnLeft player = turn (Utils.prevEnum (direction player)) player
direction :: Player -> Direction
direction Player {playerVelocity=(Velocity _ dir)} = dir
toggleBoost :: PlayerBoost -> PlayerBoost
toggleBoost boost@(PlayerBoost { boostActive = curr }) = boost { boostActive = not curr }
updateBoostValue :: (Double -> Double) -> PlayerBoost -> PlayerBoost
updateBoostValue func boost@(PlayerBoost {boostFuel = fuel}) = boost { boostFuel = func fuel }
changeState :: PlayerState -> Player -> Player
changeState new player = player { playerState = new }

View File

@ -9,7 +9,11 @@ import Data.Tuple (swap)
type Point = (Int, Int)
data Direction = Left | Right | Up | Down deriving (Show, Eq, Ord, Enum)
data Direction = Left
| Up
| Right
| Down
deriving (Show, Eq, Ord, Enum, Bounded)
data Velocity = Velocity Int Direction deriving (Show, Eq, Ord)
@ -19,7 +23,7 @@ data PlayerState = PlayerAlive
| PlayerDead
| PlayerDisconnected
| PlayerLeft
deriving (Show, Eq, Ord, Enum)
deriving (Show, Eq, Ord, Enum, Bounded)
type PlayerTrail = [Point]
@ -40,7 +44,7 @@ data Player = Player { playerId :: PlayerId
} deriving (Show, Eq)
data PlayerEndState = PlayerWinner | PlayerLoser | PlayerDropped
deriving (Show, Eq, Ord, Enum)
deriving (Show, Eq, Ord, Enum, Bounded)
data GameState = GameStarted | GameInit | GameFinished
deriving (Show, Eq, Ord, Enum)

11
src/Hastron/Utils.hs Normal file
View File

@ -0,0 +1,11 @@
module Hastron.Utils where
nextEnum :: (Enum a, Bounded a) => a -> a
nextEnum = turnEnum 1
prevEnum :: (Enum a, Bounded a) => a -> a
prevEnum = turnEnum (-1)
turnEnum :: (Enum a, Bounded a) => Int -> a -> a
turnEnum n e = toEnum $ mod (sum [fromEnum e, n]) enumLength
where enumLength = succ (fromEnum (maxBound `asTypeOf` e))

View File

@ -1,7 +0,0 @@
module Main where
import Hastron.Server.Types
import Hastron.Game.Engine
main :: IO()
main = putStrLn "Hello World"

View File

@ -0,0 +1,63 @@
module Hastron.Game.TestPlayer where
import qualified Test.QuickCheck.Arbitrary as Arbit
import qualified Test.Tasty as Test
import qualified Test.Tasty.QuickCheck as QC
import qualified Hastron.Game.Player as Player
import qualified Hastron.Game.Types as Types
import qualified Hastron.Utils as Utils
properties :: Test.TestTree
properties = Test.testGroup "Player Properties"
[ QC.testProperty "Turn player right" prop_turn_player_right
, QC.testProperty "Turn player left" prop_turn_player_left
]
-- | Arbitrary instance declarations
instance Arbit.Arbitrary Types.Direction where
arbitrary = Arbit.arbitraryBoundedEnum
instance Arbit.Arbitrary Types.Velocity where
arbitrary = do
vel <- Arbit.arbitrary
dir <- Arbit.arbitrary
return $ Types.Velocity vel dir
instance Arbit.Arbitrary Types.PlayerState where
arbitrary = Arbit.arbitraryBoundedEnum
instance Arbit.Arbitrary Types.PlayerBoost where
arbitrary = do
active <- Arbit.arbitrary
fuel <- Arbit.arbitrary
return Types.PlayerBoost { Types.boostActive = active, Types.boostFuel = fuel }
instance Arbit.Arbitrary Types.Player where
arbitrary = do
id <- Arbit.arbitrary
state <- Arbit.arbitrary
position <- Arbit.arbitrary
velocity <- Arbit.arbitrary
trail <- Arbit.arbitrary
boost <- Arbit.arbitrary
score <- Arbit.arbitrary
return Types.Player { Types.playerId = id
, Types.playerState = state
, Types.playerPosition = position
, Types.playerVelocity = velocity
, Types.playerTrail = trail
, Types.playerBoost = boost
, Types.playerScore = score
}
instance Arbit.Arbitrary Types.PlayerEndState where
arbitrary = Arbit.arbitraryBoundedEnum
-- | Properties
prop_turn_player_right :: Types.Player -> Bool
prop_turn_player_right player = (Player.direction . Player.turnRight) player == (Utils.nextEnum . Player.direction) player
prop_turn_player_left :: Types.Player -> Bool
prop_turn_player_left player = (Player.direction . Player.turnLeft) player == (Utils.prevEnum . Player.direction) player

View File

@ -0,0 +1,24 @@
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
module Hastron.TestUtils (properties) where
import qualified Test.QuickCheck.Arbitrary as Arbit
import qualified Test.Tasty as Test
import qualified Test.Tasty.QuickCheck as QC
import qualified Hastron.Utils as Utils
newtype Enum' a = Enum' a
deriving (Eq, Bounded, Enum, Show)
instance (Enum a, Bounded a) => Arbit.Arbitrary (Enum' a) where
arbitrary = Arbit.arbitraryBoundedEnum
properties :: Test.TestTree
properties = Test.testGroup "Utils Properties"
[ QC.testProperty "Additive inverse for turning" $
\n e -> prop_additive_turning_inverse (n :: Int) (e :: Enum' Char)
]
prop_additive_turning_inverse :: (Eq a, Show a, Enum a, Bounded a) => Int -> Enum' a -> Bool
prop_additive_turning_inverse n (Enum' e) = e == ((Utils.turnEnum n) . (Utils.turnEnum (-n))) e

23
tests/TestMain.hs Normal file
View File

@ -0,0 +1,23 @@
module Main where
import qualified Test.Tasty as Tasty
import qualified Hastron.Game.TestPlayer as Player
import qualified Hastron.TestUtils as Utils
main :: IO ()
main = Tasty.defaultMain tests
tests :: Tasty.TestTree
tests = Tasty.testGroup "Tests" [properties, unitTests]
unitTests :: Tasty.TestTree
unitTests = Tasty.testGroup "Unit Tests" [hUnitTests]
properties :: Tasty.TestTree
properties = Tasty.testGroup "Quickcheck properties" [ Utils.properties
, Player.properties
]
hUnitTests :: Tasty.TestTree
hUnitTests = Tasty.testGroup "HUnit unit tests" []