Abhinav Sarkar
|
8631d00bcc
|
Fixes boostfuel refill calculation.
|
2015-07-22 19:44:01 +05:30 |
Abhinav Sarkar
|
359f1b83c8
|
Some refactoring
|
2015-07-16 10:25:21 +05:30 |
Abhinav Sarkar
|
7ecb72ff04
|
Major refactoring to use Monads for the game engine.
Also adds support for boost change and refill.
|
2015-07-16 02:33:19 +05:30 |
Arun Raghavan
|
f8bd50a51b
|
engine: Accept (event, timestamp) pairs instead of (event, timeElapsed)
The timeElapsed code was incorrect, applying the event retrospectively
rather than for the future.
|
2015-07-15 18:40:55 +05:30 |
Abhinav Sarkar
|
a2e6bca7b2
|
Changes move to take time elapsed into account.
|
2015-07-14 09:37:20 +05:30 |
Abhinav Sarkar
|
75a7c0ce70
|
Hlinted
|
2015-07-10 01:01:00 +05:30 |
Abhinav Sarkar
|
8b4f606469
|
Adds basic game step logic
|
2015-07-10 00:56:37 +05:30 |
Abhinav Sarkar
|
e530f3aa68
|
Add a Game type
The game engine can now be filled in.
|
2015-07-08 20:41:37 +05:30 |