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8631d00bcc
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Fixes boostfuel refill calculation.
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2015-07-22 19:44:01 +05:30 |
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359f1b83c8
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Some refactoring
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2015-07-16 10:25:21 +05:30 |
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7ecb72ff04
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Major refactoring to use Monads for the game engine.
Also adds support for boost change and refill.
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2015-07-16 02:33:19 +05:30 |
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Arun Raghavan
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1cb9490566
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game: Add a player instantiation helper
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2015-07-15 18:50:44 +05:30 |
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Arun Raghavan
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f8bd50a51b
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engine: Accept (event, timestamp) pairs instead of (event, timeElapsed)
The timeElapsed code was incorrect, applying the event retrospectively
rather than for the future.
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2015-07-15 18:40:55 +05:30 |
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a2e6bca7b2
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Changes move to take time elapsed into account.
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2015-07-14 09:37:20 +05:30 |
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75a7c0ce70
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Hlinted
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2015-07-10 01:01:00 +05:30 |
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8b4f606469
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Adds basic game step logic
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2015-07-10 00:56:37 +05:30 |
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e530f3aa68
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Add a Game type
The game engine can now be filled in.
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2015-07-08 20:41:37 +05:30 |
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7b6377728d
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Adds DS_Store to gitignore
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2015-07-08 19:38:34 +05:30 |
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169c3b44dc
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Adds basic server types
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2015-07-08 19:38:09 +05:30 |
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ce2413db34
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Initializes as cabal project
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2015-07-08 18:53:08 +05:30 |
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Arun Raghavan
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540346d660
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Initial design documentation
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2015-07-06 22:44:24 +05:30 |
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8e73f2d4eb
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Initial commit
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2015-07-06 22:37:22 +05:30 |
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