russel-norvig-ai-problems/chapter2/reflex-agent.hs

55 lines
1.6 KiB
Haskell

module AI.Vacuum.ReflexAgent where
import AI.Vacuum.Cleaner
import AI.Vacuum.Grid
import AI.Vacuum.RandomGrid
import Data.Lens.Common
import Control.Monad.State
import Control.Monad.Identity
import System.Random
import Data.Maybe (isJust, isNothing, fromJust)
chooseAction :: Percepts -> RandomState Action
chooseAction percepts
| PhotoSensor `elem` percepts = return SuckDirt
| InfraredSensor `elem` percepts = return TurnOff
| TouchSensor `elem` percepts = do
r <- getRandomR (True, False)
if r
then return TurnLeft
else return TurnRight
| otherwise = do
r <- getRandomR ((0.0, 1.0) :: (Float, Float))
chooseRandom r
where
chooseRandom r
| r < 0.1 = return TurnRight
| r < 0.2 = return TurnLeft
| otherwise = return GoForward
runCleaner :: Int -> Cleaner -> StateT Grid RandomState Cleaner
runCleaner turnsLeft cleaner =
if turnsLeft == 1
then do
cleaner' <- doAction TurnOff cleaner
return cleaner'
else do
let ph = cleaner^.perceptsHist
cleaner'' <- case ph of
[] -> do
cleaner' <- doAction GoForward cleaner
return cleaner'
_ -> do
action <- lift $ chooseAction (head ph)
cleaner' <- doAction action cleaner
return cleaner'
case cleaner''^.state of
Off -> return cleaner''
On -> runCleaner (turnsLeft - 1) cleaner''
simulateOnGrid :: Int -> Grid -> StdGen -> (Cleaner, Grid)
simulateOnGrid maxTurns grid gen =
evalState (runStateT (runCleaner maxTurns cleaner) grid) gen
where cleaner = createCleaner (fromJust $ lookupCell (0,0) grid) East