53 lines
677 B
Markdown
53 lines
677 B
Markdown
|
Server objects
|
||
|
----
|
||
|
|
||
|
* Server
|
||
|
* Users
|
||
|
* Rooms
|
||
|
* Settings
|
||
|
|
||
|
* User
|
||
|
* Name
|
||
|
* Stuff
|
||
|
* Settings
|
||
|
* Keybindings
|
||
|
* Room
|
||
|
* Games
|
||
|
* Users
|
||
|
* Chat(?)
|
||
|
* Settings
|
||
|
* Game
|
||
|
* Settings
|
||
|
* Speed
|
||
|
* Number of players
|
||
|
* Players
|
||
|
* Map
|
||
|
* Score table
|
||
|
* Game state
|
||
|
* unstarted, running, finished, paused(?)
|
||
|
* Player state
|
||
|
* Alive/dead/...
|
||
|
* Trail
|
||
|
* Position
|
||
|
* Velocity
|
||
|
* Boost active
|
||
|
* Boost fuel
|
||
|
* Map
|
||
|
* Walls
|
||
|
|
||
|
Client objects
|
||
|
----
|
||
|
|
||
|
* Client
|
||
|
* Server
|
||
|
* User
|
||
|
* State (room list, in room, in game)
|
||
|
|
||
|
* User
|
||
|
* (same as server)
|
||
|
|
||
|
* Game
|
||
|
* (same as server)
|
||
|
|
||
|
* Game update
|