frpong/src/cljs/frpong/core.cljs

62 lines
2.2 KiB
Clojure

(ns frpong.core
(:require [frpong.helpers :as h]
[cljs.core.async :as async
:refer [<! >! chan put! close! sliding-buffer dropping-buffer timeout]]
[domina :as dom :refer [log]]
[domina.events :as ev])
(:require-macros [cljs.core.async.macros :as m :refer [go]]
[frpong.core :refer (go-loop)]))
(defn positioner [tick-chan vel-chan pos-chan-in pos-chan-out]
(go-loop
(let [tick (<! tick-chan)
[vel-x vel-y] (<! vel-chan)
[x y] (<! pos-chan-in)
pos-next [(+ x (* vel-x tick)) (+ y (* vel-y tick))]]
(>! pos-chan-out pos-next))))
(defn collision-detector [width height tick-chan pos-chan vel-chan-in vel-chan-out]
(go-loop
(let [tick (<! tick-chan)
[vel-x vel-y] (<! vel-chan-in)
[x y] (<! pos-chan)
[xn yn] [(+ x (* vel-x tick)) (+ y (* vel-y tick))]]
(>! vel-chan-out
(cond
(< xn 0) [(- vel-x) vel-y]
(< yn 0) [vel-x (- vel-y)]
(> xn width) [(- vel-x) vel-y]
(> yn height) [vel-x (- vel-y)]
:else [vel-x vel-y])))))
(defn ^:export init []
(let [frame-chan (h/frame-chan)
[frame-chan1 frame-chan2] (h/dup-chan frame-chan)
fps-chan (h/map-chan #(/ 1000 %) (h/diff-chan frame-chan2))
width 100
height 100
init-pos [0 50]
init-vel [0.05 0.05]
[tick-chan-pos tick-chan-collsion] (h/dup-chan (h/diff-chan frame-chan1))
pos-chan (chan)
[pos-chan-pos pos-chan-render pos-chan-collision] (h/multiplex pos-chan 3)
vel-chan (chan)
[vel-chan-pos vel-chan-collision] (h/dup-chan vel-chan)]
(positioner tick-chan-pos vel-chan-pos pos-chan-pos pos-chan)
(collision-detector width height tick-chan-collsion pos-chan-collision vel-chan-collision vel-chan)
(go (>! pos-chan init-pos))
(go (>! vel-chan init-vel))
(go-loop
(let [[x y] (map int (<! pos-chan-render))]
(dom/set-text! (dom/by-id "fps") (<! fps-chan))
(dom/set-text! (dom/by-id "pos") [x y])
(dom/set-style! (dom/by-id "ball") "left" (str (+ 50 x) "px"))
(dom/set-style! (dom/by-id "ball") "top" (str (+ 50 y) "px"))))))